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Mídia Locativa

Blog da disciplina de pós-graduação com foco em mídias locativas.

UFBa/FACOM
Programa de Pós-Graduação em Comunicação e Cultura Contemporâneas
DISCIPLINA COM537 - Mídia, Globalização, Políticas Culturais, Identidades
Tópico: Processos de Espacialização e Mídas Locativas
Prof. Dr. André Lemos

notas: urban computing and its discontents

urban computing

human-computer interface (HCI) > everyday life
> [building systems + public infrastructures + consumer products]

(ubiquitous)

"radically transformative effect on everything we understood as urbanism, on the physical form of the city and on metropolitan experience both."


"(...) building-sized display screens? Geotagging? Mobile social networking? Municipal WiFi? Augmented reality? Embedded RFID tags? Intelligent infrastructure?"

"(...) exploring how people respond to, adopt, and understand these technical conditions, and appropriate them for their own uses."

...

publicação: Architecture and Situated Technologies

"Since the late 1980s, computer scientists and engineers have been researching ways of embedding computational intelligence into the built environment. Looking beyond the model of personal computing, which placed the computer in the foreground of our attention, “ubiquitous” computing takes into account the social dimension of human environments and allows computers themselves to vanish into the background. No longer solely virtual, human interaction with and through computers becomes socially integrated and spatially contingent, as everyday objects and spaces are linked through networked computing.
Desde os finais dos anos 80, cientistas computacionais e engenheiros estão pesquisando maneiras de
Recent research has focused on how “situational” parameters inform the design of a wide range of mobile, embedded, wearable, networked, distributed, and location-aware devices. Incorporating an awareness of cultural context, accrued social meanings, and the temporality of spatial experience, Situated Technologies privilege the local, context-specific, and spatially contingent dimensions of their use.
Despite the obvious implications for the built environment, architects have been largely absent from this discussion, and technologists have been limited to developing technologies that take existing architectural topographies as a given context to be augmented. The recent fascination with building envelopes consisting of large-scale programmable urban screens or corporate lobbies outfitted with so-called interactive architecture highlights the dilemma. What opportunities lie beyond the architectural surface as confectionary spectacle or the interior vestibule as glorified automatic door opener?
The Situated Technologies Pamphlet Series extends a discourse initiated in the summer of 2006 by a three-month-long discussion on the Institute for Distributed Creativity (iDC) mailing list, which culminated in the “Architecture and Situated Technologies” symposium at the Urban Center and Eyebeam in New York that October, co-produced by the Center for Virtual Architecture, the Architectural League of New York, and the iDC. The series aims to explore the implications of ubiquitous computing for architecture and urbanism: How are our experience of the city and the choices we make in it affected by mobile communications, pervasive media, ambient informatics, and other Situated Technologies? How will the ability to design increasingly responsive environments alter the ways we conceive of space? What do architects need to know about urban computing, and what do technologists need to know about cities? How are these issues themselves situated within larger social, cultural, environmental, and political concerns?"

Urban Computing and Its Discontents
Adam Greenfield and Mark Shepard


Nesse livro temos uma análise das mudanças urbanas relacionadas com o evolução da computação, que hoje tornou-se ubíqua, ou seja, dissolvida em todos os lugares, dispersa nos ambientes que habitamos, onipresente. O computador deixou de ser um objeto grande e fixo, e tornou-se um elemento espacial, escondido em pequenos aparatos cotidianos e em conexão constante com redes de informações.
Essa mudança transforma a forma de vida das pessoas, logo, transforma a dinâmica urbana...
Ademais, esses dispositivos computacionais adquiriram parâmetros de localidade onde absorvem e comunicam o contexto onde estão inseridos.

(...)
 

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